Warframe drop data in an easier to parse format.
NOTE: This data is parsed from Digital Extremes official drop data website, no data mining was involved.
There is an experimental searchable web ui available at http://drops.warframestat.us
You can access the data via normal HTTP requests, which makes it usable like an API without really being one.
All data from the website in one single file.
Data structure:
{
"blueprintLocations": [ { ... } ],
"cetusBountyRewards": [ { ... } ],
"enemyBlueprintTables": [ { ... } ],
"enemyModTables": [ { ... } ],
"keyRewards": [ { ... } ],
"miscItems": [ { ... } ],
"missionRewards": { "Earth": { ... } },
"modLocations": [ { ... } ],
"relics": [ { ... } ],
"sortieRewards": [ { ... } ],
"transientRewards": [ { ... } ]
}
The metadata of the current build. Updates when Digital Extremes' website is updated.
- Hash: An MD5 hash generated from the drop data page.
- Timestamp: The timestamp at which the build was generated by us.
- Modified: The timestamp at which the drop data page was last modified by DE.
{
"hash": "d47a826e5c3a8dc7a37fe6f468f41a57",
"timestamp": 1524933993968,
"modified": 1524690737000
}
All mission rewards, like what drops where and in which rotation. (Source)
"missionRewards": {
"Sedna": {
"Hydron": {
"gameMode": "Defense",
"isEvent": false,
"rewards": {
"A": [
{
"_id": "c0400ac7082c2f3d811e47ca9b7a8ae8",
"itemName": "Vitality",
"chance": 11.11,
"rarity": "Uncommon"
},
{ ... }
],
"B": [ ... ]
}
},
"Bere": { ... }
},
"Earth": { ... }
}
Drop data for a specific location. Example: /data/missionRewards/Eris/Xini.json
.
"Hydron": {
"gameMode": "Defense",
"isEvent": false,
"rewards": {
"A": [
{
"_id": "c0400ac7082c2f3d811e47ca9b7a8ae8",
"itemName": "Vitality",
"chance": 11.11,
"rarity": "Uncommon"
},
{ ... }
],
"B": [ ... ]
}
}
All relics, what they contain, rarity etc. (Source)
"relics": [
{
"_id": "4e4d817f8c2d887316c6d8add253403e",
"tier": "Axi",
"relicName": "A1",
"state": "Intact",
"rewards": [
{
"_id": "6733cc5298452209aa29dd72027c7df1",
"itemName": "Akstiletto Prime Barrel",
"chance": 11,
"rarity": "Uncommon"
},
{ ... }
]
},
{ ... }
]
Data for a specific relic. Example: /data/relics/Axi/R1.json
.
{
"_id": "4e4d817f8c2d887316c6d8add253403e",
"tier": "Axi",
"relicName": "A1",
"state": "Intact",
"rewards": {
"Intact": [
{
"_id": "6733cc5298452209aa29dd72027c7df1",
"itemName": "Akstiletto Prime Barrel",
"chance": 11,
"rarity": "Uncommon"
},
{ ... }
],
"Exceptional": [ ... ]
}
}
Rewards not tied to a specific location, like mods dropped by Nightmare Mode missions. (Source)
"transientRewards": [
{
"_id": "b3c734177040ffb494609a27d87d4841",
"objectiveName": "Derelict Vault",
"rewards": [
{
"_id": "24a4a903a7846a300d6b04e914e52e1b",
"itemName": "Anemic Agility",
"chance": 4.17,
"rarity": "Rare"
},
{ ... }
]
},
{ ... }
]
Sortie rewards. (Source)
"sortieRewards": [
{
"_id": "b3c734177040ffb494609a27d87d4841",
"itemName": "4000 Endo",
"chance": 12.1,
"rarity": "Uncommon"
},
{ ... }
]
Mod drops sorted by mod. (Source)
"modLocations": [
{
"_id": "b3c734177040ffb494609a27d87d4841",
"modName": "Accelerated Deflection",
"enemies": [
{
"_id": "68cfde6d20b38ba62b412b48c440a7a0",
"enemyName": "Arcane Boiler",
"enemyModDropChance": 3,
"chance": 7.37,
"rarity": "Rare"
},
{ ... }
]
},
{ ... }
]
Mod drops sorted by enemy. (Source)
"modLocations": [
{
"_id": "2757006e018c952e40a6e3cf74048420",
"enemyName": "002-Er",
"enemyModDropChance": "10.00",
"mods": [
{
"_id": "74ab77f66f97e146b6cef713a370e105",
"modName": "Flux Overdrive",
"chance": 12.5,
"rarity": "Uncommon"
},
{ ... }
]
},
{ ... }
]
Blueprints and part drops sorted by enemy. (Source)
"enemyBlueprintTables": [
{
"_id": "6ba71181fe67be210250c59fdf06ecb8",
"enemyName": "Arid Heavy Gunner",
"enemyItemDropChance": "1.00",
"items": [
{
"_id": "9568cc883b465bc94c14e0d206506b2d",
"itemName": "Gorgon Blueprint",
"chance": 100,
"rarity": "Common"
},
{ ... }
]
},
{ ... }
]
Blueprints and part drops sorted by item. (Source)
"blueprintLocations": [
{
"_id": "2d200b684ad2bac2184a5edc3a9655cb",
"itemName": "Ash Chassis Blueprint",
"enemies": [
{
"_id": "02ca12683663224f017f209954cb876a",
"enemyName": "Grineer Manic",
"enemyItemDropChance": 33,
"chance": 38.72,
"rarity": "Common"
},
{ ... }
]
},
{ ... }
]
Drop data for Cetus bounty missions. (Source)
"cetusBountyRewards": [
{
"_id": "0b9c958b277561c57f47390f5db201ef",
"bountyLevel": "Level 10 - 30 Bounty",
"rewards": {
"A": [
{
"_id": "2d220168d8505314316354e586fe4c7e",
"stage": "Stage 1",
"itemName": "100 Endo",
"chance": 25,
"rarity": "Uncommon"
},
{ ... }
],
"B": [ ... ]
}
},
{ ... }
]
Miscellanous enemy item drops. (Source)
"miscItems": [
{
"_id": "abce816f002a752c88308d5f6658427c",
"enemyName": "Akkalak Turret",
"enemyItemDropChance": "70.00",
"items": [
{
"_id": "a3ab4147ff1f344ae81bc8fd301a4ba5",
"itemName": "Circuits",
"chance": 68.02,
"rarity": "Common"
},
{ ... }
]
},
{ ... }
]
A list of available builds and their timestamps.
[
{
"hash": "d47a826e5c3a8dc7a37fe6f468f41a57",
"timestamp": 1524933993968,
"modified": 1524690737000
},
{ ... }
]
The all.json
file of the given hash. Other files, such as missionRewards.json
are not available for previous builds.
{
"blueprintLocations": [ { ... } ],
"cetusBountyRewards": [ { ... } ],
"enemyBlueprintTables": [ { ... } ],
"enemyModTables": [ { ... } ],
"keyRewards": [ { ... } ],
"miscItems": [ { ... } ],
"missionRewards": { "Earth": { ... } },
"modLocations": [ { ... } ],
"relics": [ { ... } ],
"sortieRewards": [ { ... } ],
"transientRewards": [ { ... } ]
}
This list represents data and drops from the PC version of the Free-to-play game Warframe. That's right - Warframe is free! Which means our drop system is designed to maintain a balance. Our free players can earn the game's content, and our paying players who support us (and keep the game running) usually get first dibs on the content by using Platinum (which can be traded to free players)! As far as we can tell... we are the first developers to openly post something quite like this. Let's hope it works out for us and we set a trend.
This is automatically generated from our internal data but this data comes with no guarantees -- do not expect it to be comprehensive for how complex the game is. This list will be maintained by an automated process which will be published with Updates (not all Hotfixes). We update often and new game systems may or may not be covered here. This list can be discussed here. Know a free-to-play game that provides official drop rates in a different way? We'd love to know.
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