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A sperimental river simulator implementing the Preissmann scheme using OpenGL, C++ and the FLTK, CMINPACK libraries

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RiverSim

A sperimental river simulator implementing the Preissmann scheme using OpenGL, C++ and the FLTK, CMINPACK libraries.

To make this project properly work the following libraries are necessary:

NOTE: The FLTK libraries needs to be compiled with the OpenGL and threads flags enabled during the configure command.

HOW TO COMPILE:

  • LINUX: Just run a "make all" command in the root folder of the project. Use make clean to delete all .o .cpp~ .h~ .txt~ files.

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A sperimental river simulator implementing the Preissmann scheme using OpenGL, C++ and the FLTK, CMINPACK libraries

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