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a SDL2-based implementation the famous "Game Of Life"-automaton by J. Conway
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MacSlow/game-of-life
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This is a SDL2-based implementation the famous "Game Of Life"-automaton by John Conway. Some background theory can be found here: * https://en.wikipedia.org/wiki/Conway's_Game_of_Life A brief screencast of the code in action can be seen here: * https://www.youtube.com/watch?v=ZrS8_SdZ2Uk Available interaction control-keys: * <ESC> - quits program * <RETURN> - resets simulation The dependencies are modest: * cmake 2.8.12 * C++-14 compiler (e.g. g++, clang++) * SDL 2.0.5 It compiles and runs under recent Linux-distributions (e.g. Ubuntu 16.04). It should run with little or no changes under MacOS X and Windows 7 (or more recent) too. But that has not yet been tested. Feedback and patches are welcome.
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a SDL2-based implementation the famous "Game Of Life"-automaton by J. Conway
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