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Releases: Maetrim/DDOBuilder

DDOBuilder 1.0.0.12-alpha

27 Oct 18:21
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Changes for Update 36.4:
Aasimar Scourge: Destroyer of the Dead now passively grants +4 Melee and Ranged Power in addition to its other bonuses.
Aasimar Scourge: Greater Scourge Weapons now passively grant +2 Melee and Ranged Power in addition to existing bonuses.

Other work:
Aasimar Scourge: Racial tree missing effects added.
Fix: User controlled stances are now controllable again.
Breakdowns: Percentage bonus breakdowns now apply to total correctly. Rounds down to nearest whole number.
---These need to be verified fully. Only checked with a couple of effects.
Enhancements: Many tree effects updated where percentages were being applied.
Enhancements: All effects with a "Duration" field, removed. No longer going to model these.
Augments: Sacred and Eternal Faith Augments effects fixed. (again)
Breakdowns: Off Hand Attack Chance breakdown added.
Breakdowns: Off Hand Doublestrike breakdown added.
---Many off hand Doublestrike effects fixed.
Enhancements: Stalwart defender effects that require multiple stances active fixed.
Vistani: "Widsom" effects now correctly "Wisdom".
Xml: Dice elements now support an "Energy" element. (e.g. 2d6 Acid damage)
Engine: Many new energy types supported, evil, good, pierce, slash, bludgeon, untyped etc
Spells: Self buff spell effects are now supported
---First pass of spell effects added
Enhancements: "Greate Weapon Aptitude" now correctly called "Great Weapon Aptitude"
Engine: All spell/feat/enhancement/items effects are verified on load
---All Weapon Attachment effects fixed (multiple trees)
---Mechanic: Rapid Fire effects fixed
---Exalted Angel: Blood and Radiance effects fixed
---All new spell effects checked for errors (not functionality)

DDOBuilder 1.0.0.11-alpha

20 Oct 19:04
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Feats: Added "Arcane Lore", "Religious Lore" and "Wilderness Lore" feats. Auto assign to relevant classes at relevant levels.
Fix: Spell DCs now correctly use the ability bonus, not the ability total. (e.g. 30 Int now gives +10, not +30)
Feats: Duplicate Epic Spell Power: "Acid" "Cold, "Fire, "Electric" and "Sonic" feats removed.
Rename: "Scourge Aasimar" renamed "Aasimar Scourge"
Spelling: All "Gransmaster" typos fixed in "Grandmaster of Flowers" tree. (Fix in place for older file load)
Aasimar: Now gives +2 wisdom build points to match live (vs Lammania info which was +1 Wis, +1 Cha)
Aasimar Scourge: Auto assigns Scourge bond, can no longer select the bond type at level 1
Feats: "Aasimar Scourge Racial Traits" feat removed. Now uses the "Aasimar Racial Traits" feat as well
Aasimar Scourge: Feat "Favored enemy: Undead" now trains automatically at level 1
Icons: Vistani tree icon added
Icons: Aasimar Scourge bond icon added
Feat: Monk AC Bonus due to levels reworked as a single feat with a set amount per level, increasing at levels 5,10,15 and 20
Feat: "Bladeforged" feat effects added (AC, Saves, Spells)
Enhancements: War Soul tree split from cleric Warpriest. Both trees now present if a FvS/Cleric multiclass.
War Soul: Divine Might multi selector added
Warpriest/War Soul: Divine Might anti-requisite added (Know the Angles)
Warpriest/War Soul: Divine Might anti-requisite added (Each others Divine Might)
Item: Cloak of Night upgraded to level 28
Items: Started adding level 20+ named cloth/robe armors
Aasimar Scourge Enhancements: Tree updated to correct version (no longer a copy of the regular Aasimar tree) - some effects still missing
Aasimar Enhancements: Blessing icon fixed
Feats: All "Favored enemy" feat variants no longer require a level of ranger. As they can only be selected in a favored enemy feat slot.
Feats: "Improved Feint" no longer requires "Combat Expertise" as a prerequisite.
Feats: Mithral Body and Adamantine body feats are partially excluded for forged druids. (If druid taken at level 1)
Race: Half-Elf Lesser Divine Grace now works correctly, plus many dilettante feat effects updated
Half-Elf: Enhancement tree enhancement names updated
Items: Legendary Slave Rags item effects fixed
Items: Legendary Emissary's Vestments item effects fixed
Menus: "About DDOCP..." renamed "About DDOBuilder..."
Augments: Shadow armor augments added (only cloth armor references at the moment)

Build 1.0.0.10 Alpha

16 Oct 18:40
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Augments: Eternal Faith and Silver Flame augment effects fixed
UI: Spell tooltips now display spell DC (Not correct for SLAs yet)
Export: Trained Spells and DCs added to forum export
Export: Equipped gear added to export
Feats: "Small Size Bonus" feat is now automatic for Deep Gnome, Gnome and Halfling and is no longer trainable.
Feats: All special feats are now sorted alphabetically
Feats: Warforged body feats grant correct AC, Max Dex Bonus etc
Feats: Can now define multiple stances (not just one)
Enhancements: Vistani Knife fighter tree added with effects.
Item: Legendary boots of the devils commands - Fortification is now correctly an Enhancement bonus
Items: Data optional fields reduced for armors/docents by handing things as effects
Items: Added first Cloth, Light, Medium, Heavy and Docent items to test items in this slot
Item selection dialog: Can now filter armor types
Icons: Many racial and past life icons updated
New: Scourge Aasimar iconic race added
---Uses copy of Aasimar racial tree for now
Breakdowns: Armor check penalties now subtract from a skill/attack bonus, not add to it.
Breakdowns: Spell critical chance and spell critical multipliers no longer erroneously count the base skill as a bonus (like spell power)
Stances: Cloth, Light, Medium and Heavy Armor stances are now under program control
---Centered stance partially under software control (needs weapons for full control)
---For War/Bladeforged, stance is controlled by your body type feat
---For all non-forged controlled by the type of armor worn.
Kensei: Shattering strike no longer requires an "Unknown Enhancement" to train.
Kensei: Haste boost now correctly costs 1ap per tier, not 2
Kensei: Weapon Focus groups now require Weapon Focus, Weapon Specialization and Greater Weapon Focus feats at the relevant tiers
---Archery: Ranged
---Axes: Slashing or Thrown
---Crossbows: Ranged
---Druidic: Bludgeon, Pierce or slash
---Heavy blades: Slash
---Light blades: Pierce, slash or thrown
---Maces or clubs: Bludgeon
---Martial arts: Bludgeon, slash or thrown
---Picks and hammers: Bludgeon, pierce or thrown

Build 1.0.0.1 Alpha

20 Jul 18:22
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Now uses an ini file rather than the registry.
See the thread on DDO forums for specific changes.
Major changes to the Equipment view and lots of general bug fixes.
Only a few items available - Sightless Helm and Legendary Slavelord items to test sub systems.

Alpha release 1.0.0.0 15/7/2017

15 Jul 01:03
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Pre-release

Currently a zip file. To get the best from the planner, unzip to a location on your PC.
Recommend that you merge the registry file "DefaultLayout.reg" before running the planner to get a basic window layout that is workable, else you will have to spend time arranging all the windows to your liking.

Build 1.0.0.39

22 Jun 17:34
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Items: All Helmets updated with drop locations.
---Some helmet names adjusted and missing descriptions added.
New: Enhancements view now has scrollbars. Removed buttons [<<] and [>>]
New: Reaper enhancements view now has scrollbars. Removed buttons [<<] and [>>]
Limited Time Period: Option to load U39 version of enhancement trees or stick with U38 on program startup.
Fix: Warforged with Mithral body and no docent equipped now count as being in Light Armor

Update 39 Changes: (Lamannia Preview)
Augments: 3 New Sentient Jewels have been added:
---Sentient Jewel of Blackrazor (No Icon, no voice actor name)
---Sentient Jewel of Wave (No Icon, no voice actor name)
---Sentient Jewel of Whelm (No Icon, no voice actor name)
Augments: The Frozen Wanderer filigree set has arrived:
---Frozen Wanderer: Intelligence
---Frozen Wanderer: Charisma
---Frozen Wanderer: Wisdom
---Frozen Wanderer: PRR
---Frozen Wanderer: Cold Spell Power
---Frozen Wanderer: Arcane Spell Failure
---Frozen Wanderer: Cold Absorption
New: Sentient Jewels now support Filigree 8 when "Sentient Spark" enabled.
Fix: Sentient Jewel Fitted button now works again after Filigree 8 added.
New: Favored Soul tree "Beacon of Hope" now available. ALMOST ALL ICONS MISSING.
New option in this version: Updates to "Angel of Vengeance" tree completed.
New option in this version: Updates to "War Soul" tree completed.
New optiont in this version: Updates to "War Priest" tree completed.
Items: (Update 39 Lamannia versions)
---Epic Coalesced Coinage (Orb)
---Legendary Crabshell Buckler (Buckler)
---Epic Bludgeoning Bankroll (Quarterstaff)
---Epic Crushing Coinage (Morningstar)
---Epic Cursed Shard (Dagger)
---Epic Cutting Currency (Bastard Sword)
---Epic Eviscerating Expenses (Khopesh)
---Epic Shadwostrike (Longbow)
---Legendary Celestial Beacon (Sceptre)
---Legendary Echo of Blackrazor (Greatsword)
---Legendary Echo of Wave (Quarterstaff)
---Legendary Echo of Whelm (Warhammer)
---Legendary Inferno Sniper (Longbow)
---Muck's Obliteration (Great Club)
---Epic Leather Gloves of the Snake (Gloves)
---Epic Memories of Clarity (Helmet)
---Epic Memories of Immortality (Helmet)
---Epic Memories of Insight (Helmet)
---Epic Memories of Kindness (Helmet)
---Epic Memories of the Mighty (Helmet)
---Epic Memories of the Unseen (Helmet)
---Epic Platinum Mirror Cape (Cloak)
---Epic Steelweave Shinguards (Boots)
---Legendary Sapphire Studded Buckles (Belt)
---ALL ARMORS AND CLOTHING BUGGED ON LAMANNIA (Starter Rags)
---Epic Precision Lenses (Goggles)
---Legendary Black Opal Bracers (Bracers)
---Legendary Rose Quartz Sigil Stone (Necklace)