University Project (La Salle URL). Video Game Programming
Author: Miguel Ángel Díaz Rodríguez
Teacher: Alun Evans
Language: C++
Small prototype created with Visual Studio in the subject of Video Game Programming. For this prototype, it was required to create an engine from scratch that could manage all the gaming systems.
- Week 3 or 4: 3D File Importer (10%)
- Week 8: Game Design Document and Prototype (20%)
- End of course: Final Game (70%)
- Introduction to Game Development / C++ revision
- (Practical)
- Main Loop and Scene Organisation
- Materials
- Input and Movement
- Basic Physics and Collisions
- Data Driven Design
- Audio
- AI
- Particles
- HUD
- Deployment
- Final Presentation