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Note: Rename the folder to OmniBar instead of OmniBar-MoP-main. Otherwise it won't work!

OmniBar - MoP

OmniBar is an extremely lightweight addon that tracks enemy cooldowns. Now for MoP!

OmniBar

Open a ticket to report any issues

Submit a pull request

Features

OmniBar is easily customizable, and has a rich feature set.

Customizable Cooldowns

Open the options panel to easily select which cooldowns you wish to track:

Multiple Bars

Create as many bars are you want!

Automatically Hide Icons

When a cooldown is used, its icon will be added to the bar. After it's complete, it will be hidden automatically. This allows more cooldowns to be tracked, while avoiding awkward gaps between bars.

Show Unused Icons

Check this option if you prefer the icons to always remain visible. The Unused Icon Transparency slider will adjust the transparency of the unused icons. Check As Enemies Appear to only show unused icons for arena opponents or enemies you target while in combat.

Track Multiple Players

If another player is detected using the same ability, a duplicate icon will be created and tracked separately.

Profiles

Create custom profiles with dual specialization support.

Cooldown Count

Allow Blizzard and other addons to display countdown text on the icons.

Glow Icons

A glow animation will be displayed around an icon when it is activated.

Note: This functionality does NOT work in the backport.

Visual Tweaks

You can configure various visual tweaks such as size, border, glow, transparency, columns, and padding. OmniBar also includes Masque support.

Visibility

Choose to display OmniBar in arenas, battlegrounds, and world combat.

Configuration

To open the options panel, type /ob

OmniBar Options Panel

Backport Notes

This backport was developed in ~2 days.

  • The spell list is from LibCooldownTracker (5.4.8), and I've made minor edits. It could be incorrect / improvements can be made, feel free to create an issue or a pull request if you have an improvement suggestion.
  • In MoP many talents, some gear, and glyphs impact the CD of spells (e.g. 4set Mage PvP set reducing Alter Time CD). I'm planning to add support for these, and where it is not possible to know the most common setup will be used (e.g. assume the target has 4set PvP bonus). Feel free to create an issue or a pull request if you have an improvement suggestion.
  • The animation flash / and target & focus highlight functionality does not work. The issue lies in most of the xml shorthands not existing (e.g. atlas, and atlassize) along with some of the textures not existing in MoP. I've played around with another OmniBar for MoP that floats around but it's very choppy and does not look good at all (it doesn't look / feel like the OmniBar glow from retail). If you manage to implement this in a satisfactory way, feel free to create a pull request for it.

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OmniBar backported from SL to MoP.

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