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Zappy

AI trying to survive and evolve in a survival hostile world

Client (AI) Server Graphic
C++ C C# with Unity

The idea

There is a world, managed by the Server, there are some peoples to live in this world, they are AI, and there you are, as a spectator to look at the evolution of some Robots in a realistic (well they need to eat at least) world.

The world

The people

The view

About

State Machine AI evolution Simulator

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