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Bill and debt simulator made at and for my internship.

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Bill and debt simulator made at dutch creditmanagement company Syncasso located in the Netherlands.

This game is ment to be used for educative purposes regarding credit management and is a work in progress.

Features

  • Billsystem that instantiates bills with their own unique id's, issue and due date to keep track of each bill
  • A debt system where you can make payment arangements to pay bills in terms when you cant afford them on their due date
  • A work system that acts as a way to generate money to pay the bills
  • Various levels of difficulty [UI finished]
  • Several layers of consequences when bills are not being paid on time
  • Sim-like character AI

Side features

  • A weather system that uses JSON to implement wundergrounds weather api to check your ip locations weather forecast to display accurate weather forecast realtime visually in game. ( currently only supports desktop client )
  • WebGL support to use and display the weathersystem in browser builds.
  • Ingame display of most recent Dutch news via nu.nl's RSS feeds and parsing it into unity via xml
  • Pathfinding system to work hand in hand with the upcoming sims- like AI, using the A* pathfinding project
I will post a link to the weather system webGL build seperately for people to see if I can get it to work on webGL builds

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Bill and debt simulator made at and for my internship.

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