Learning compute shaders (working on simple ray tracer) Prerequisites CMake GLFW Instructions Press space to cycle through shaders. Mandelbrot set As a warm-up I created a Mandelbrot set visualizer. Raytracer WIP Implementing a simple raytracer following the "Ray Tracing in One Weekend" book. Resources https://antongerdelan.net/opengl/compute.html https://raytracing.github.io/books/RayTracingInOneWeekend.html