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v0.47.11 Development Snapshot

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@HammerGS HammerGS released this 04 Oct 22:51
· 9036 commits to master since this release
  • Data: Fixing missing ProtoMek Sprites
  • Issue #2144: correctly report avoidance of ASF ammo explosions due to heat
  • PR #2230: fix NPE in portrait chooser when customizing a pilot twice in a row
  • PR #2231: Swapping to LocalDateTime For Hour, Minute, and/or Second Dated MegaMek Saves
  • Issue #1233: VTOLs can now stack more than two per hex at different elevations
  • Issue #705: Jumping into water and getting a 'hull down' result on the PSR no longer causes the unit to become permanently stuck on top of the water
  • Issues #1762, #2233: Board editor fixes
  • Issue #1093: Addressed several issues with magma crust handling; hovercraft don't trigger breakthrough check, jumping onto crust breaks through on 4+
  • Issue #2093: Mech summary/TRO view properly displays mechs with 0 heat sinks
  • PR #2254: Fix wreck decal path Linux UI rendering problem
  • Issue #1918: Vibrabombs no longer damage units moving out of the mined hex
  • Issue #1813: Lasers (and other non-ammo weapons) are once again unable to clear minefields; prevent endless loops in weapon attack handling in certain cases
  • PR #2260: Fixing a key bindings NPE
  • Issue #2251: Bandaid Fix for the Clan OmniFighter TRO View Panel
  • Issue #2215: add exception handling when failing to draw background image
  • Issue #2269: 0.47.10 Prototype LB-10X record sheet typo
  • Issue #2271: 0.47.9 Rocket Launcher introduction dates
  • Issue #2215: Fix for exception drawing background image in certain themes on 4k monitors
  • Issue #2043: Artillery flak attacks can damage flying Battle Armor, WIGEs, LAMs in airmech mode, etc.
  • PR #2283: Fixing Large Support Tank isCrippled Check
  • PR #2284: Fix soft-lock when selecting infantry units using infantry weapons
  • PR #2285: Fixing isCrippled check for Super Heavy Tanks
  • PR #2288: Fixing player name display for game connection dialog from MekHQ
  • PR #2289: Fixing Unit Selector Name Generation
  • Issue #2240: Unit Tooltip Work
  • Issue #2214: Generic Infantry Types Data
  • Issue #2270: Recovered Prototype Gauss Rifle Ammuntion intro date wrong
  • Issue #2235: Primitive Prototype Weapons missing Static Tech tags.
  • Data: Fix for #2154 Stoat Weight, Protomek Sprites and Fluff for Units (Thanks Greekfire).
  • Issue #2253: Screwy speed on a Notos with QuadVee
  • Issue #2273: Address instability in BV calcs for Aeros
  • PR #2286: IS foot infantry fixes
  • PR #2295: Implement ammo feed problem quirk
  • Issue #1898: Boards of sizes xx:yyy don't load
  • PR #2298: VTOL pathfinding and movement corrections