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MehmetColaak/README.md

Hello, I'm Mehmet Çolak

About Me

I'm an Audio Designer and Programmer. I earned my bachelor’s degree in Music Technologies from Istanbul Technical University. Currently, I'm pursuing my master's degree at the University of Art and Design Linz in the Interface Cultures program.

Technical Skills

I am proficient in a range of audio design tools and programming languages:

  • Audio Tools: Reaper, Wwise, Max/MSP, Izotope RX, Ableton Live
  • Game Engines: Unity Engine, Unreal Engine
  • Programming Languages: C++, C#, Python

Contact Me

Feel free to explore my website (serinsound.com) to view my showreel, artist portfolio, and other projects. I'm always open to collaborations and discussions on innovative audio design projects.

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  1. Audio_Actor_Implementation Audio_Actor_Implementation Public

    An experimental audio-visual project using SFML and Steam Audio.

    C++

  2. Deconvolution_Project Deconvolution_Project Public

    Simple deconvolution tool for creating room impulse responses

    Python

  3. boids boids Public

    Boids Unity Project test repo

    C#

  4. GameOfLife_Sculpture GameOfLife_Sculpture Public

    ShaderLab