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Added Korean translation - Jun 23 (#1) #1

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Jun 28, 2018
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8 changes: 8 additions & 0 deletions Languages/Korean/DefInjected/MainButtonDef/kNumbers.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<kNumbersOverviewTab.label>넘버스</kNumbersOverviewTab.label>
<kNumbersOverviewTab.description>모든 정착민이나 죄수 등에 대한 모든 것들을 탭 하나로 확인 할 수 있습니다.See every possible stat on every colonist or prisoner in a single table.</kNumbersOverviewTab.description>


</LanguageData>
34 changes: 34 additions & 0 deletions Languages/Korean/Keyed/Keys.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<koisama.Numbers.Title>넘버스 개요</koisama.Numbers.Title>
<koisama.Numbers.Name>이름</koisama.Numbers.Name>
<koisama.Numbers.Count>대상 수</koisama.Numbers.Count>
<koisama.Numbers.ClickToToggle>해당 유형을 선택할려면 클릭하십시오.</koisama.Numbers.ClickToToggle>
<koisama.Numbers.SortByTooltip>클릭하여 {0}을(를) 정렬합니다.</koisama.Numbers.SortByTooltip>
<koisama.Numbers.RemoveTooltip>우클릭하여 해당 항목을 제거합니다.</koisama.Numbers.RemoveTooltip>
<koisama.Numbers.AddColumnLabel>스탯 추가</koisama.Numbers.AddColumnLabel>
<koisama.Numbers.AddSkillColumnLabel>기술 추가</koisama.Numbers.AddSkillColumnLabel>
<koisama.Numbers.AddNeedsColumnLabel>필요 추가</koisama.Numbers.AddNeedsColumnLabel>
<koisama.Numbers.AddCapacityColumnLabel>상태 추가</koisama.Numbers.AddCapacityColumnLabel>
<koisama.Numbers.AddOtherColumnLabel>기타 추가</koisama.Numbers.AddOtherColumnLabel>
<koisama.Numbers.SetPresetLabel>사전 설정</koisama.Numbers.SetPresetLabel>

<koisama.CurrentJob>현재 작업</koisama.CurrentJob>
<koisama.Equipment>장비</koisama.Equipment>
<koisama.Interaction>죄수 상호 작용</koisama.Interaction>
<koisama.Interaction.description>죄수를 어떻게 다룰지 정합니다.</koisama.Interaction.description>
<koisama.MedicalCare>의료 수준</koisama.MedicalCare>
<koisama.Age>나이</koisama.Age>
<koisama.MentalState>정신 상태</koisama.MentalState>

<koisama.pawntype.Colonists>정착민</koisama.pawntype.Colonists>
<koisama.pawntype.Enemies>적</koisama.pawntype.Enemies>
<koisama.pawntype.Prisoners>죄수</koisama.pawntype.Prisoners>
<koisama.pawntype.Guests>방문자</koisama.pawntype.Guests>
<koisama.pawntype.Animals>동물</koisama.pawntype.Animals>
<koisama.pawntype.WildAnimals>야생 동물</koisama.pawntype.WildAnimals>
<koisama.pawntype.Corpses>시체</koisama.pawntype.Corpses>
<koisama.pawntype.AnimalCorpses>동물 시체</koisama.pawntype.AnimalCorpses>

</LanguageData>