Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Change ObjectMeshHolder to store several textures instead of one #2938

Merged
merged 8 commits into from
Jul 3, 2024

Conversation

astrowander
Copy link
Contributor

No description provided.

source/MRMesh/MRObjectMeshHolder.cpp Show resolved Hide resolved
source/MRMesh/MRObjectMeshHolder.cpp Outdated Show resolved Hide resolved
source/MRMesh/MRChangeMeshAction.h Show resolved Hide resolved
source/MRMesh/MRHeapBytes.h Outdated Show resolved Hide resolved
astrowander and others added 2 commits July 3, 2024 17:38
Co-authored-by: Fedor Chelnokov <fedor.chelnokov@meshinspector.com>
source/MRMesh/MRObjectMeshHolder.cpp Outdated Show resolved Hide resolved
source/MRMesh/MRObjectMeshHolder.h Show resolved Hide resolved
@astrowander astrowander merged commit 98109e5 into master Jul 3, 2024
25 checks passed
@astrowander astrowander deleted the object_mesh_multiple_textures branch July 3, 2024 15:26
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants