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a partial implementation of Epstein and Axtell's Sugarscape, for the Unity game engine

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MichaelBuhler/sugarscape

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Life and Death on the Sugarscape

An implementation of the famous Sugarscape presented by Joshua M. Espstein and Robert Axtell in their 1996 book Growing Artificial Societies: Social Science from the Bottom Up.

The Unity game engine is used for rendering. Consequently, the implementation is in C#.

Execution

Clone this repository into the Assets folder of any Unity project.

cd /path/to/MyUnityProject/Assets
git clone https://github.com/MichaelBuhler/sugarscape.git

Now load and run MyUnityProject/Assets/sugarscape/scene.unity.

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a partial implementation of Epstein and Axtell's Sugarscape, for the Unity game engine

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