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Creando Interfaces de Usuario Práctica 5 Curso 2019/2020

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MiguelHerreraAlvarez/3DIllumination

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3D Illumination

About the author

Miguel Herrera Álvarez. Last-year Computer Engineering student in the University of Las Palmas de Gran Canaria.

Develop

In this project I have to create shapes with textures and illumination, so I decided to make a rack which is used in Eight-ball pool game. Also added a camera that allow to watch the tridimensional shapes.

Decisions

  • Controls:
    • W,A,S,D keys to move the camera.
    • P,M keys to adjust the intensity of light.
    • ENTER key to start and pause.
  • At the beginning and during pause appear a menu where the controls are shown.
  • No external library is needed to run the code.
  • Use two types of illumination, the fisrt is ambient light and the second one is point light.

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Creando Interfaces de Usuario Práctica 5 Curso 2019/2020

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