https://polyhaven.com https://matheowis.github.io/HDRI-to-CubeMap/ https://learnopengl.com http://www.opengl-tutorial.org https://registry.khronos.org https://www.youtube.com/@VictorGordan https://nvidia-omniverse.github.io/PhysX/physx/5.1.3 https://stackoverflow.com/questions/4633177/c-how-to-wrap-a-float-to-the-interval-pi-pi https://academo.org/demos/rotation-about-point/ https://stackoverflow.com/questions/20923232/how-to-rotate-a-vector-by-a-given-direction https://en.wikipedia.org/wiki/M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm https://github.com/RustingSword/tensorboard_logger
Install vcpkg.
Place libtorch and PhysX under the libs folder.
Install OpenGL, GLAD and glfw3.
Add the following to CMake options -DCMAKE_TOOLCHAIN_FILE=/home/mihai/CLionProjects/vcpkg/scripts/buildsystems/vcpkg.cmake
- fix physx gpu?