Fix proposal for added O(1) EffectParameter lookups by name #6146 #6191
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Since @alkher pointed out in #6184 that
EffectParameters
also get allocated for arrays (and maybe even lines of array declarations), I prepared this fix.IMO it would be better to not add those to the
EffectParameterCollection
in the first place, I lack the experience to see the full consequences of such a change (and the lack of tests doesn't do any good either).So with this fix everyone would be able to use shaders containing (constant) arrays again.