Explicitly document BackToFront and FrontToBack use an unstable sort. #7323
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#3856
If two sprites have the same depth, their draw order isn't guaranteed to be preserved when sorting with
SpriteSortMode.BackToFront
orSpriteSortMode.FrontToBack
. Using a stable sort is expensive, but as @Jjagg mentioned, wanted to document this for easier reference.(Side note that I'm relatively new to contributing to OSS, please let me know if I'm missing anything.)