Stand-alone 2D editor focused on games. Used in Armory, written in Haxe and Kha.
Armory2D outputs a json or binary file representing the scene components. This file can be rendered through Zui library. Alternatively, it is possible to implement and read the Canvas structure manually in any application.
git clone --recursive https://github.com/armory3d/armory2d
cd armory2d
git submodule foreach --recursive git pull origin master
git pull origin master
- Drop cloned
armory2d
folder into KodeStudio
node Kha/make krom -g direct3d11
- Copy files from
build/krom
toArmorySDK/lib/armory_tools/armory2d/d3d11
node Kha/make krom -g opengl
- Copy files from
build/krom
toArmorySDK/lib/armory_tools/armory2d/opengl