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FiveM utility resource for easier alertbox handling

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Alert

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About

AlertBox is an out-of-the-box utility that allows you to create & customise alert messages with the ability to handle the player's response.
Great for confirming sensitive transactions, sending important announcements to players and is easy to use.

Installation

Clone with Git or download manually

$ git clone https://github.com/MrGriefs/alertbox.git

(Optional) Edit the resource config.lua to enable commands

-- Adds the /announce and /alert commands
AddCommands = true

Start the resource in your server.cfg and allow the commands for admins

start alertbox
add_ace group.admin command.announce allow # (optional)
add_ace group.admin command.alert allow # (optional)

Usage

In a server-side lua script:

TriggerClientEvent('alertbox:message', -1, 'Announcement', 'The server will be shutting down in 5 minutes!')

This will trigger the alertbox for all connected players, with the title being 'Announcement' and the message underneath.
In a client-side lua script:

-- will only trigger for the client
TriggerEvent('alertbox:message', 'Announcement', 'The server will be shutting down in 5 minutes!')

You can also send a specific client a message with multiple options and a callback function:

-- this can also be called in a client-side script!
TriggerClientEvent(
    'alertbox:message', -- event name
    playerId, -- client id to work on or -1 for all
    'bank', -- the title of alert - https://i.imgur.com/cBJl2Ay.png
    'Transfer $1,000 to another player?', -- the description of the alert
    {"CONFIRM", "CANCEL_TRANSFER"}, -- buttons that are enabled in this alert - util.lua Buttons for full list
    nil, -- also buttons that are enabled in this alert, but only uses util.lua AltButtons
    nil, -- another description below the first description - https://i.imgur.com/idG7BNe.png
    true, -- whether the background should be opaque. default is true - https://i.imgur.com/h3tcHwU.png
    nil, -- if a number, will show a "Error Code: " message at the bottom left https://i.imgur.com/dg0HQrt.png
    'bank:TransferCallback' -- a callback event - must be server-side. a function can be used if you're triggering 'alertbox:message' on a client
    )
-- in your bank resource:
RegisterNetEvent('bank:TransferCallback')
AddEventHandler('bank:TransferCallback', function(
    keymap, -- array<number|number[]>: all front-end controls that are used - https://docs.fivem.net/docs/game-references/controls/#controls
    button, -- string: button that was pressed, i.e. 'CANCEl', 'CONFIRM', 'CANCEL_TRANFER', etc, check util.lua
    key, -- number: the key that was pressed
    controlmap, -- the array of buttons, controlkey pairs
    usesAlt -- whether an alt key was used. if an alt key is used, keymap, button, key and controlmap will all be relative to the AltButtonControlMap table
)
    if button == 'CONFIRM' then -- if the CONFIRM (type 20) button was activated
        Bank:ConfirmTransaction(source) -- send the request to the server to confirm transfer
    else -- the 'CANCEL_TRANFER' button was activated
        Bank:CancelTransaction(source)
    end -- do nothing more, the UI closes automatically
end)

Commands

Admin commands this resource optionally adds:

  • /announce <message> Sends a message globaly in chat, like this: img
  • /alert <message> Sends a warning message/alert box to all players with the title 'announcement': img

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FiveM utility resource for easier alertbox handling

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