A simple raytracer written in C++.
- Mutlithreadding
- Completely written from scratch without any graphics libraries
- MIS
- Next Event Estimation
- Demonstrates a deep understaning of programming structures, algorithms, debuggers, profilers, c++, CMAKE, and mathematics
- Runs on linux
Here is a simple render. It took about 365 seconds to render.
To start you need to run the following commands:
sudo chmod +x instaldeps.sh
./instaldeps.sh
./build.sh
cd build
./Raytracer
Result with be in
Then it should build.