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animations with different durations reset each other when scene is playing #112

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TimPietrusky opened this issue Jul 25, 2019 · 1 comment
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Issue description

When adding at least two animations to a scene with different durations, the animation that is completed first also resets the other animation.

Steps to reproduce

  • Create a scene "happy-scene"
  • Create an animation "short-animation" with a duration of 500 ms
  • Create an animation "long-animation" with a duration of 10000 ms
  • Add both animations to "happy-scene"
  • Run the scene and start playback of the timeline
  • See that after "short-animation" is done and restarts, also "long-animation" restarts
@TimPietrusky TimPietrusky created this issue from a note in Next (To do) Jul 25, 2019
@TimPietrusky TimPietrusky moved this from To do to In progress in Next Sep 13, 2019
@TimPietrusky TimPietrusky mentioned this issue Oct 11, 2019
Next automation moved this from In progress to Done Oct 11, 2019
TimPietrusky pushed a commit that referenced this issue Oct 11, 2019
## [3.6.1](v3.6.0...v3.6.1) (2019-10-11)

### Bug Fixes

* **animation:** Don't reset the scene when animation is done ([4866618](4866618)), closes [#112](#112)
* **animation:** Remove animation from venue ([950a21e](950a21e)), closes [#85](#85)
* **fixture:** Remove fixture from scene and venue ([5ce5d6f](5ce5d6f)), closes [#83](#83)
* **scene:** Remove scene also from timeline ([02ea464](02ea464)), closes [#86](#86)
* **scene:** Remove scene causes no error anymore ([96a152c](96a152c)), closes [#86](#86)
* **xy-pad:** Default values can be undefined ([a74da21](a74da21))
@TimPietrusky
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🎉 This issue has been resolved in version 3.6.1 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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