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Use thread_pool in ColorSpaceConversion #2987

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merged 1 commit into from
May 26, 2021

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jantonguirao
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Signed-off-by: Joaquin Anton janton@nvidia.com

Why we need this PR?

Pick one, remove the rest

  • Refactoring to improve performance in ColorSpaceConversion

What happened in this PR?

Fill relevant points, put NA otherwise. Replace anything inside []

  • What solution was applied:
    Use thread pool to process samples in parallel
  • Affected modules and functionalities:
    ColorSpaceConversion
  • Key points relevant for the review:
    NA
  • Validation and testing:
    NA
  • Documentation (including examples):
    NA

JIRA TASK: [DALI-2106]

@jantonguirao
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!build

@dali-automaton
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CI MESSAGE: [2406126]: BUILD STARTED

@dali-automaton
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CI MESSAGE: [2406126]: BUILD FAILED

@mzient mzient self-assigned this May 26, 2021
mzient
mzient previously approved these changes May 26, 2021
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CI MESSAGE: [2409521]: BUILD STARTED

@mzient mzient self-requested a review May 26, 2021 09:27
@mzient mzient self-requested a review May 26, 2021 09:29
@mzient mzient dismissed their stale review May 26, 2021 09:29

Missing RunAll

Signed-off-by: Joaquin Anton <janton@nvidia.com>
@jantonguirao
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!build

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CI MESSAGE: [2410129]: BUILD STARTED

@dali-automaton
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CI MESSAGE: [2409521]: BUILD FAILED

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CI MESSAGE: [2410129]: BUILD PASSED

@jantonguirao jantonguirao merged commit fdf10f6 into NVIDIA:main May 26, 2021
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4 participants