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I'm using 3DS Max 2009 and the PhysX Plugin for 3DS max v1.0.5.
I added Triangle collision to objects and everything works fine.
The only thing I have problems with is the Camera Collision Detection.
Its a third person game and if u are right next to a wall u can look trough it.
I read a documentation which said that I need to adjust the skin width in the gamebryo Process Script (Physx Extractor Plugin), but that doesnt helped.
The exportet file is a .nif
The text was updated successfully, but these errors were encountered:
Hey,
I'm using 3DS Max 2009 and the PhysX Plugin for 3DS max v1.0.5.
I added Triangle collision to objects and everything works fine.
The only thing I have problems with is the Camera Collision Detection.
Its a third person game and if u are right next to a wall u can look trough it.
I read a documentation which said that I need to adjust the skin width in the gamebryo Process Script (Physx Extractor Plugin), but that doesnt helped.
The exportet file is a .nif
The text was updated successfully, but these errors were encountered: