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[FEATURE] Root NeoUI - Override loading screen #603

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nullsystem opened this issue Sep 17, 2024 · 0 comments · Fixed by #677
Closed

[FEATURE] Root NeoUI - Override loading screen #603

nullsystem opened this issue Sep 17, 2024 · 0 comments · Fixed by #677
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current WIP Currently working on it enhancement New feature or request
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Description

Subtask of the root menu/NeoUI - Create a custom loading screen

Proposed Solution

  • Source SDK 2013 also have the ability to create a custom panel for the loading screen
  • Can utilize NeoUI IMGUI for it

Alternatives Considered

No response

Additional Context

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@nullsystem nullsystem added the enhancement New feature or request label Sep 17, 2024
@nullsystem nullsystem self-assigned this Sep 17, 2024
@nullsystem nullsystem moved this to In Progress in Bug Bounty Oct 2, 2024
@nullsystem nullsystem added the current WIP Currently working on it label Oct 2, 2024
nullsystem added a commit to nullsystem/neo that referenced this issue Oct 3, 2024
* Just a test at the moment to see if it's possible to re-route the old
  VGUI into NeoUI
* fixes NeotokyoRebuild#603
nullsystem added a commit to nullsystem/neo that referenced this issue Oct 4, 2024
nullsystem added a commit to nullsystem/neo that referenced this issue Oct 4, 2024
* Re-route the old VGUI text/progress into NeoUI
* Loading vs disconnect states by title locale index
* Single-progress bar as 2nd one not used
* Preload map name if known (serverlist + new game)
* fixes NeotokyoRebuild#603
nullsystem added a commit to nullsystem/neo that referenced this issue Oct 4, 2024
nullsystem added a commit to nullsystem/neo that referenced this issue Oct 5, 2024
nullsystem added a commit to nullsystem/neo that referenced this issue Oct 5, 2024
nullsystem added a commit to nullsystem/neo that referenced this issue Oct 11, 2024
* Re-route the old VGUI text/progress into NeoUI
* Loading vs disconnect states by title locale index
* Single-progress bar as 2nd one not used
* Preload map name if known (serverlist + new game)
* NeoUI::LabelWrap, cleanup neo_loading a bit

* fixes NeotokyoRebuild#603
nullsystem added a commit that referenced this issue Oct 12, 2024
* Re-route the old VGUI text/progress into NeoUI
* Loading vs disconnect states by title locale index
* Single-progress bar as 2nd one not used
* Preload map name if known (serverlist + new game)
* NeoUI::LabelWrap, cleanup neo_loading a bit

* fixes #603
@kassibuss kassibuss added this to the QoL milestone Oct 23, 2024
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Labels
current WIP Currently working on it enhancement New feature or request
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