Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Screen shake #113

Merged
merged 2 commits into from
Jun 19, 2023
Merged

Screen shake #113

merged 2 commits into from
Jun 19, 2023

Conversation

krazyjakee
Copy link
Collaborator

@krazyjakee krazyjakee commented Jun 19, 2023

Adds a screen shake effect to the project. The screen shake effect adds a sense of impact and excitement to the game, making it more engaging for the player. This effect is achieved by adding a new ScreenShake3D class, which can be attached to the camera or character node. The class allows the user to control the intensity and duration of the shake.

Additionally, this pull request includes some changes to the CharacterProne3D and StateConnector classes.

Finally, this pull request adds signals to the ProjectileEmitter3D class to notify when a projectile is spawned or destroyed. This change allows other nodes to respond to these events and can be used to create more complex gameplay mechanics.

Closes #72

@krazyjakee krazyjakee merged commit eb420fc into main Jun 19, 2023
@krazyjakee krazyjakee deleted the screen-shake branch June 19, 2023 00:27
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

ScreenShake
1 participant