The goal of this project is to learn about computer graphics mostly the raycasting technique similar to one used to create Wolftenstein 3D
Cub3d is the largest and most complex project I had to create so far at 42, there are plenty of resources online so I won't be listing any here, as they not very hard to find and there are different techinques used to achieve the same goal.
All code is written in accordance to the norminette version running at the time of project completion.
- MAC
Run with your own map file configs
make mac; ./cub3D maps/anyvalidmapfile.cub
Run with pre-defined map created by me
make macr
- LINUX
Run with your own map file configs
make linux; ./cub3D maps/anyvalidmapfile.cub
Run with pre-defined map created by me
make linuxr
Note: in order to run this in linux you need to have Xming installed and have defined your own display environment variable.
For any questions regarding my project email me at: Nuno_c11@hotmail.com
Or if you are a 42student my slack username is: ngregori