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Fixed a bad comparison in when getting the bot from the GUI as it would compare the classloader of the client which isn't loaded by the bot.
Fixed the implementation of the PaintEventListeners and others by correcting the cast of Canvas into a new Canvas of ours and then getting the graphics of the Canvas by passing the mainBufferProvider in our BotHooks to it to trigger our drawing methods for the listeners.
This should allow one to create a new listener in a script and add it to the EventManager to draw directly to the screen.