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Ogiwara Labo

自作Minecraftと自作物理エンジン

Getting start

  • cmakeを入れる
  • submoduleをinstall
  • cd cmake-build-debug && cmake ..

NOTE

多層アーキテクチャ App -> Render -> Minecraft -> Physics -> Math

App: Application, Config, SFML, Window Manager Render: OpenGL, Camera Minecraft: Player, Level, Entity, Event Physics: AABB Math: glm, Noise, Random, or other utility

Coding rule

ファイル名はsnake_came メンバはcamelCase

PMMPのコードを積極的に真似ていこう

Level holds for player.

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