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The Empire of Lights is a visual experiment inspired by a series of paintings drawn by René Magritte of the same name. In this game, you need to collect all the coins scattered throughout the world. To reveal their position, however, one must control the position of the sun.

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OmiyaGames/the-empire-of-lights

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This is a template Unity project Omiya Games uses to start their game project.
In this Unity project, the following folders has the following roles:

Assets:
A folder required by Unity.  Contains assets used for the game.  See the README.txt in the folder for more details.

ProjectSettings:
A folder required by Unity.  Contains settings for Unity.

Builds:
A folder where its contents are ignored by Mercurial.  Typically where game builds are created in.

UnimportedAssets:
A folder that Mercurial versions, but Unity doesn't detect.  Typically where unfinished art assets are placed in.

Library:
A folder required by Unity.  It's contents are very cryptic and mysterious.  I wouldn't recommend touching it.
Ignored by Mercurial.

Temp:
A folder used by Unity.  Unity creates it when an editor opens.  I wouldn't recommend touching it.
Ignored by Mercurial.

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The Empire of Lights is a visual experiment inspired by a series of paintings drawn by René Magritte of the same name. In this game, you need to collect all the coins scattered throughout the world. To reveal their position, however, one must control the position of the sun.

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