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Add TransformsIntoTransforms to enable queued MCV redeploy.
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OpenRA.Mods.Common/Traits/Buildings/TransformsIntoTransforms.cs
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#region Copyright & License Information | ||
/* | ||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS) | ||
* This file is part of OpenRA, which is free software. It is made | ||
* available to you under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation, either version 3 of | ||
* the License, or (at your option) any later version. For more | ||
* information, see COPYING. | ||
*/ | ||
#endregion | ||
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using OpenRA.Mods.Common.Activities; | ||
using OpenRA.Primitives; | ||
using OpenRA.Traits; | ||
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namespace OpenRA.Mods.Common.Traits | ||
{ | ||
[Desc("Add to a building to allow queued transform orders while undeploying.")] | ||
public class TransformsIntoTransformsInfo : ConditionalTraitInfo, Requires<TransformsInfo>, Requires<IHealthInfo> | ||
{ | ||
[VoiceReference] | ||
public readonly string Voice = "Action"; | ||
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public override object Create(ActorInitializer init) { return new TransformsIntoTransforms(init.Self, this); } | ||
} | ||
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public class TransformsIntoTransforms : ConditionalTrait<TransformsIntoTransformsInfo>, IResolveOrder, IOrderVoice, IIssueDeployOrder | ||
{ | ||
public TransformsIntoTransforms(Actor self, TransformsIntoTransformsInfo info) | ||
: base(info) { } | ||
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void IResolveOrder.ResolveOrder(Actor self, Order order) | ||
{ | ||
if (IsTraitDisabled || order.OrderString != "AfterDeployTransform") | ||
return; | ||
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// The DeployTransform order does not have a position associated with it, | ||
// so we can only queue a new transformation if something else has | ||
// already triggered the undeploy. | ||
var currentTransform = self.CurrentActivity as Transform; | ||
if (!order.Queued || currentTransform == null) | ||
return; | ||
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if (!order.Queued && currentTransform.NextActivity != null) | ||
currentTransform.NextActivity.Cancel(self); | ||
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currentTransform.Queue(new IssueOrderAfterTransform("DeployTransform", order.Target, Color.Green)); | ||
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self.ShowTargetLines(); | ||
} | ||
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string IOrderVoice.VoicePhraseForOrder(Actor self, Order order) | ||
{ | ||
return order.OrderString == "DeployTransform" && !IsTraitDisabled ? Info.Voice : null; | ||
} | ||
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Order IIssueDeployOrder.IssueDeployOrder(Actor self, bool queued) | ||
{ | ||
return new Order("AfterDeployTransform", self, queued); | ||
} | ||
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bool IIssueDeployOrder.CanIssueDeployOrder(Actor self, bool queued) | ||
{ | ||
// The DeployTransform order does not have a position associated with it, | ||
// so we can only queue a new transformation if something else has | ||
// already triggered the undeploy. | ||
return queued && self.CurrentActivity is Transform; | ||
} | ||
} | ||
} |
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