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Update rule for WithPermanentInjury removal
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OpenRA.Mods.Common/UpdateRules/Rules/20191117/RemoveWithPermanentInjury.cs
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#region Copyright & License Information | ||
/* | ||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS) | ||
* This file is part of OpenRA, which is free software. It is made | ||
* available to you under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation, either version 3 of | ||
* the License, or (at your option) any later version. For more | ||
* information, see COPYING. | ||
*/ | ||
#endregion | ||
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using System.Collections.Generic; | ||
using System.Linq; | ||
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namespace OpenRA.Mods.Common.UpdateRules.Rules | ||
{ | ||
public class RemoveWithPermanentInjury : UpdateRule | ||
{ | ||
public override string Name { get { return "WithPermanentInjury trait has been removed."; } } | ||
public override string Description | ||
{ | ||
get | ||
{ | ||
return "The WithPermanentInjury trait has been removed, and should be replaced by\n" + | ||
"TakeCover with negative ProneTime value + GrantConditionOnDamageState/-Health.\n" + | ||
"Affected actors are listed so that these traits can be defined."; | ||
} | ||
} | ||
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readonly List<string> locations = new List<string>(); | ||
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public override IEnumerable<string> AfterUpdate(ModData modData) | ||
{ | ||
if (locations.Any()) | ||
yield return "The WithPermanentInjury trait has been removed from the following actors.\n" + | ||
"You must manually define TakeCover with a negative ProneTime and use\n" + | ||
"GrantConditionOnDamageState/-Health with 'GrantPermanently: true'\n" + | ||
"to enable TakeCover at the desired damage state:\n" + | ||
UpdateUtils.FormatMessageList(locations); | ||
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locations.Clear(); | ||
} | ||
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) | ||
{ | ||
if (actorNode.RemoveNodes("WithPermanentInjury") > 0) | ||
locations.Add("{0} ({1})".F(actorNode.Key, actorNode.Location.Filename)); | ||
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yield break; | ||
} | ||
} | ||
} |
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