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UnhardcodeBaseBuilderBotModule rule update
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OpenRA.Mods.Common/UpdateRules/Rules/20210321/UnhardcodeBaseBuilderBotModule.cs
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#region Copyright & License Information | ||
/* | ||
* Copyright 2007-2022 The OpenRA Developers (see AUTHORS) | ||
* This file is part of OpenRA, which is free software. It is made | ||
* available to you under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation, either version 3 of | ||
* the License, or (at your option) any later version. For more | ||
* information, see COPYING. | ||
*/ | ||
#endregion | ||
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using System.Collections.Generic; | ||
using System.Linq; | ||
using OpenRA.Mods.Common.Traits; | ||
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namespace OpenRA.Mods.Common.UpdateRules.Rules | ||
{ | ||
public class UnhardcodeBaseBuilderBotModule : UpdateRule | ||
{ | ||
public override string Name => "BaseBuilderBotModule got new fields to configure buildings that are defenses."; | ||
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public override string Description => "DefenseTypes were added."; | ||
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode) | ||
{ | ||
var addNodes = new List<MiniYamlNode>(); | ||
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var defense = modData.DefaultRules.Actors.Values.Where(a => a.HasTraitInfo<BuildingInfo>() && a.HasTraitInfo<AttackBaseInfo>()).Select(a => a.Name); | ||
var defensetypes = new MiniYamlNode("DefenseTypes", FieldSaver.FormatValue(defense.ToList())); | ||
addNodes.Add(defensetypes); | ||
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foreach (var baseBuilderManager in actorNode.ChildrenMatching("BaseBuilderBotModule")) | ||
foreach (var addNode in addNodes) | ||
baseBuilderManager.AddNode(addNode); | ||
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yield break; | ||
} | ||
} | ||
} |
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