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Adjust TD airstrike targeting to account for limited visibility.
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pchote committed Dec 21, 2017
1 parent d276fe9 commit cfb16a8
Showing 1 changed file with 24 additions and 6 deletions.
30 changes: 24 additions & 6 deletions mods/cnc/rules/ai.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -75,13 +75,19 @@ Player:
Consideration@1:
Against: Enemy
Types: Vehicle, Infantry
Attractiveness: 1
Attractiveness: 3
TargetMetric: Value
CheckRadius: 2c0
Consideration@2:
Against: Ally
Types: Ground, Water
Attractiveness: -10
Attractiveness: -20
TargetMetric: Value
CheckRadius: 2c0
Consideration@3:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: Value
CheckRadius: 2c0
SupportPowerDecision@IonCannonPower:
Expand Down Expand Up @@ -197,13 +203,19 @@ Player:
Consideration@1:
Against: Enemy
Types: Vehicle, Infantry
Attractiveness: 1
Attractiveness: 3
TargetMetric: Value
CheckRadius: 2c0
Consideration@2:
Against: Ally
Types: Ground, Water
Attractiveness: -10
Attractiveness: -20
TargetMetric: Value
CheckRadius: 2c0
Consideration@3:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: Value
CheckRadius: 2c0
SupportPowerDecision@IonCannonPower:
Expand Down Expand Up @@ -321,13 +333,19 @@ Player:
Consideration@1:
Against: Enemy
Types: Vehicle, Infantry
Attractiveness: 1
Attractiveness: 3
TargetMetric: Value
CheckRadius: 2c0
Consideration@2:
Against: Ally
Types: Ground, Water
Attractiveness: -10
Attractiveness: -20
TargetMetric: Value
CheckRadius: 2c0
Consideration@3:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: Value
CheckRadius: 2c0
SupportPowerDecision@IonCannonPower:
Expand Down

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