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REQUEST MOTIVATION In some cases player has different announce sounds for different situations - in which conditions are required
PROPOSED SOLUTION Add RequiredCondition for ActorLostNotification
EXPECTED SIDE EFFECTS None
ALTERNATIVES None
The text was updated successfully, but these errors were encountered:
pchote
Successfully merging a pull request may close this issue.
REQUEST MOTIVATION
In some cases player has different announce sounds for different situations - in which conditions are required
PROPOSED SOLUTION
Add RequiredCondition for ActorLostNotification
EXPECTED SIDE EFFECTS
None
ALTERNATIVES
None
The text was updated successfully, but these errors were encountered: