-
-
Notifications
You must be signed in to change notification settings - Fork 2.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
confusing error message: Battlefield control: master server communication failed #20495
Comments
There was a master server outage earlier this day. Does the problem still persist? Regardless we shouldn't log this during gameplay. |
Oh, This is appearing on a private LAN with no internet connection. |
Is there any way to turn of the master server thing? E.g. Start with --no-master-server or somerhing? |
I was able to reproduce the bug:
I doesn't happen if "Advertise Online" is OFF so I think printing the message is the correct behavior 🤔 |
Oh, that indeed sounds like sound logic to me. In that case I would like a more clear error message. E.g. "Publish online was selected at game creation. Cannot publish the game on the internet because we cannot reach the game list server, trying again in one second." |
How about this message?
Also maybe don't have this message pop up in battle? |
If they can't join during the battle anyway that sounds great |
I created https://status.openhv.net/ which also checks the master server. |
Related source lines. OpenRA/OpenRA.Mods.Common/ServerTraits/MasterServerPinger.cs Lines 89 to 90 in c82be17
OpenRA/OpenRA.Mods.Common/ServerTraits/MasterServerPinger.cs Lines 187 to 192 in c82be17
|
Issue Summary
Unable to focus on gameplay because of message being repeated every second
DESCRIPTION
The error message keeps coming after starting the game every second.
Reproduction
STEPS TO REPRODUCE THE ISSUE
tried upnp enabled on router and both clients
created multiplayer game
at once the error message starts appearing and beeping every second
tried https://www.reddit.com/r/openra/comments/9ey6m9/openra_direct_ip_problems/ forward tcp 1234 to the ip of the game host
created a multiplayer game
at once the error message starts appearing and beeping every second
Expected behavior
EXPECTED BEHAVIOR
either:
or
Screenshots / Screen recordings / Replays
$ openra-ra
Platform is Linux
Engine version is release-20210321
Using SDL 2 with OpenGL (Modern) renderer
Desktop resolution: 1366x768
No custom resolution provided, using desktop resolution
Using resolution: 1366x768
Using window scale 1.00
OpenGL renderer: NVA8
OpenGL version: 3.3 (Core Profile) Mesa 22.2.3
Using default sound device
Internal mods:
d2k: Dune 2000 (release-20210321)
ra: Red Alert (release-20210321)
modcontent: Mod Content Manager (release-20210321)
cnc: Tiberian Dawn (release-20210321)
External mods:
ra-release-20210321: Red Alert (release-20210321)
Loading mod: ra
Getting the external IP from NAT device failed: Data at the root level is invalid. Line 1, position 1.
System.Net.Sockets.SocketOptionName 0x17 is not supported at IP level
Platform is Linux
Engine version is release-20210321
AL lib: FreeContext: (0x55b4345b42f0) Deleting 32 Source(s)
$ Using SDL 2 with OpenGL (Modern) renderer
Desktop resolution: 1366x768
Using resolution: 1024x768
Using window scale 1.00
OpenGL renderer: NVA8
OpenGL version: 3.3 (Core Profile) Mesa 22.2.3
Using default sound device
Internal mods:
d2k: Dune 2000 (release-20210321)
ra: Red Alert (release-20210321)
modcontent: Mod Content Manager (release-20210321)
cnc: Tiberian Dawn (release-20210321)
External mods:
ra-release-20210321: Red Alert (release-20210321)
Loading mod: ra
Getting the external IP from NAT device failed: Data at the root level is invalid. Line 1, position 1.
System.Net.Sockets.SocketOptionName 0x17 is not supported at IP level
Platform is Linux
Engine version is release-20210321
AL lib: FreeContext: (0x556c5c616110) Deleting 32 Source(s)
Using SDL 2 with OpenGL (Modern) renderer
Desktop resolution: 1366x768
Using resolution: 1024x768
Using window scale 1.00
OpenGL renderer: NVA8
OpenGL version: 3.3 (Core Profile) Mesa 22.2.3
Using default sound device
Internal mods:
d2k: Dune 2000 (release-20210321)
ra: Red Alert (release-20210321)
modcontent: Mod Content Manager (release-20210321)
cnc: Tiberian Dawn (release-20210321)
External mods:
ra-release-20210321: Red Alert (release-20210321)
Loading mod: ra
System.Net.Sockets.SocketOptionName 0x17 is not supported at IP level
System.Net.Sockets.SocketOptionName 0x17 is not supported at IP level
System.Net.Sockets.SocketOptionName 0x17 is not supported at IP level
The text was updated successfully, but these errors were encountered: