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The actor in question is the MCV. I stepped through with the debugger and found the CurrentActivity to be OpenRA.Mods.Common.Traits.Mobile.LeaveProductionActivity. That leads to IsIdle == false, which triggers the exception.
I tried to edit the script and explicitly stop the activity, but it didn't work.
Issue Summary
At the start of gdi01 and after a few seconds in gdi02, a lua exception is thrown.
"LoadPassenger requires the passenger to be idle."
OpenRA/OpenRA.Mods.Common/Scripting/Properties/TransportProperties.cs
Line 45 in a3c0cee
It is called through
https://github.com/OpenRA/OpenRA/blob/a3c0cee2ccc43d7d04e4a48e91af249be6b2ecdd/mods/cnc/scripts/campaign.lua#L36C9
The actor in question is the MCV. I stepped through with the debugger and found the CurrentActivity to be
OpenRA.Mods.Common.Traits.Mobile.LeaveProductionActivity
. That leads toIsIdle == false
, which triggers the exception.I tried to edit the script and explicitly stop the activity, but it didn't work.
Disclaimer: I'm using the Gold Edition ISOs.
Reproduction
cnc
Expected behavior
ReinforceWithLandingCraft
creates units without a current activity.The text was updated successfully, but these errors were encountered: