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Remember faction for the mod? #4787
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The game should also remember all the settings such as "shroud off", "crates off", "MCV only", "5000 starting credits", etc. |
Duplicate of #4122 |
"The game should also remember all the settings such as "shroud off", "crates off", "MCV only", "5000 starting credits", etc." Nah, i prefer not. because those are hidden by default, i might start game with stupid settings maybe. Probably best method for remembering those things would be to create separate client for hosting the game, and the playable game only pops up from the program under it, therefore you can spawn new games without touching settings at all. unless you close and reopen the client. |
also: #3942 |
👍
? |
@StexoO, that probably should be something like:
Edit: much better to make into own mod categories. |
also nice would a remembering of the server filters: waiting empty protected started incompatible |
PR created #12990 Added support for per mod settings in settings.mod.yaml file. Currently supported options: Player - Name, Color, LastServer (MP Direct IP Address:port) |
Does this feature request also cover number of AIs, AI's factions and maybe more? Or is there another issue for those? The reason I come up with these is that, if I play a local, multi-player map with AIs, I have to click dozens of times to add an AI to new slot, configure the AI's type, team, handicap, etc. However, for these settings, I don't want many changes between every game. |
Try using the |
Thanks, that's better, haven't found about that. Although, it still could not cover all the cases. E.g., if I love to play 2v4 or 3v5, or 1v2 with 15% handicap for AIs, or positions. Slot admin does not provide endless possible fine tunes, which I might like to keep the same for many games. |
Would be nice, but simple addition.
So if i play almost always with Allies, i dont have to select it every time i play.
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