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Remember faction for the mod? #4787

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VagueVigor opened this issue Mar 4, 2014 · 12 comments · Fixed by #21206
Closed

Remember faction for the mod? #4787

VagueVigor opened this issue Mar 4, 2014 · 12 comments · Fixed by #21206

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@VagueVigor
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VagueVigor commented Mar 4, 2014

Would be nice, but simple addition.

So if i play almost always with Allies, i dont have to select it every time i play.

@VVheat
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VVheat commented Mar 5, 2014

The game should also remember all the settings such as "shroud off", "crates off", "MCV only", "5000 starting credits", etc.

@Mailaender Mailaender added polish and removed feature labels Mar 5, 2014
@Mailaender
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The game should also remember all the settings such as "shroud off", "crates off", "MCV only", "5000 starting credits", etc.

Duplicate of #4122

@VagueVigor
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"The game should also remember all the settings such as "shroud off", "crates off", "MCV only", "5000 starting credits", etc."

Nah, i prefer not. because those are hidden by default, i might start game with stupid settings maybe.

Probably best method for remembering those things would be to create separate client for hosting the game, and the playable game only pops up from the program under it, therefore you can spawn new games without touching settings at all. unless you close and reopen the client.

@kyrreso
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kyrreso commented Mar 6, 2014

also: #3942

@ghost
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ghost commented Nov 27, 2014

👍
Could it be added in settings.yaml, like

Player:
    Name: Stex
    Color: 0,0,0
    Faction: Soviet

?

@VagueVigor
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@StexoO, that probably should be something like:

Player:
    Name: Stex
    Color: 0,0,0
    ModSettings:
        RA:
            Faction: Soviet
        CNC:
            Faction: Nod

Edit: much better to make into own mod categories.

@ghost
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ghost commented Nov 28, 2014

@VagueVigor 👍

@TheRaffy
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also nice would a remembering of the server filters: waiting empty protected started incompatible

@rob-v
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rob-v commented Mar 18, 2017

PR created #12990

Added support for per mod settings in settings.mod.yaml file. Currently supported options:

Player - Name, Color, LastServer (MP Direct IP Address:port)
Faction, Team (1 Faction for both Skirmish and Multiplayer)
Hotkeys
Server - all options from settings.yaml (MP Create Game name, port, map,...)

@xlucn
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xlucn commented Sep 22, 2022

Does this feature request also cover number of AIs, AI's factions and maybe more? Or is there another issue for those?

The reason I come up with these is that, if I play a local, multi-player map with AIs, I have to click dozens of times to add an AI to new slot, configure the AI's type, team, handicap, etc. However, for these settings, I don't want many changes between every game.

@PunkPun
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PunkPun commented Sep 22, 2022

Try using the Slot Admin dropdown in skirmish lobby. With it you can easily fill the lobby with AI's

@xlucn
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xlucn commented Sep 22, 2022

Thanks, that's better, haven't found about that.

Although, it still could not cover all the cases. E.g., if I love to play 2v4 or 3v5, or 1v2 with 15% handicap for AIs, or positions. Slot admin does not provide endless possible fine tunes, which I might like to keep the same for many games.

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8 participants