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Persist skirmish settings between sessions #21206
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Rewritten to split the skirmish logic from LobbyCommands into its own ServerTrait. |
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IsSkirmish should be true when in lobby from the map editors PlayMap option
No, as I mentioned above, this must be false to prevent the server logic from overriding the map being edited, and for the other state set in the editor from overriding the skirmish data. |
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Rebased and fixed. |
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Overall LGTM
Closes #4122
Closes #4787