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Husks should not disappear after a certain amount of time. They should stay on the field indefinitely but the flame effect should stop after a time. It's great that they are capturable now but they should also be destructable like walls or bridges. They shouldn't have health bars, only visual cues to show how close to destruction they are.
The text was updated successfully, but these errors were encountered:
Husks should not disappear after a certain amount of time. They should stay on the field indefinitely but the flame effect should stop after a time. It's great that they are capturable now but they should also be destructable like walls or bridges. They shouldn't have health bars, only visual cues to show how close to destruction they are.
The text was updated successfully, but these errors were encountered: