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Ideas about husks #4868

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deniz1a opened this issue Mar 15, 2014 · 3 comments
Closed

Ideas about husks #4868

deniz1a opened this issue Mar 15, 2014 · 3 comments

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@deniz1a
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deniz1a commented Mar 15, 2014

Husks should not disappear after a certain amount of time. They should stay on the field indefinitely but the flame effect should stop after a time. It's great that they are capturable now but they should also be destructable like walls or bridges. They shouldn't have health bars, only visual cues to show how close to destruction they are.

@Mailaender
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They are destructible since #4941. We need to remove them after burning out otherwise the battlefield will be cluttered with them.

@xan2622
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xan2622 commented Jul 3, 2014

How long do husks stay on the battlefield before disappearing?

@Mailaender
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That relies on the health points left on the husk as https://github.com/OpenRA/OpenRA/wiki/Traits#burns just reduces that. See https://github.com/OpenRA/OpenRA/blob/bleed/mods/ra/rules/defaults.yaml#L454 for where to tweak this.

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