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Add CliffBackImpassabilityLayer to TS. #12431

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merged 1 commit into from Nov 27, 2016

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pchote
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@pchote pchote commented Nov 26, 2016

This fixes units from moving deep behind cliffs where they are not supposed to go, and wraps up the set of heightmap improvements that I had planned for this release cycle.

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Looks good to me. 👍

@reaperrr reaperrr merged commit c45c51f into OpenRA:bleed Nov 27, 2016
@pchote pchote deleted the heightmap-cliff-blocking branch December 23, 2016 14:27
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3 participants