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Rename some turret-related render traits #14023

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merged 2 commits into from Sep 15, 2017

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reaperrr commented Sep 15, 2017

Split from #13619, as the uninterruptability part might need some more work and time.

Carrying over the +1 from @abcdefg30 since this part is uncontroversial, I think.

Remove 'ed' from WithTurretedAttackAnimation
Too confusing, as people might think it requires 'WithTurretedSpriteBody', also not entirely in line with our (admittedly implicit) render trait naming convention.
Rename and move WithTurretedSpriteBody
The name wasn't in line with our implicit naming convention and ambigous on top of that.
Also, only used by RA and TD so moved to Mods.Cnc.
@pchote

pchote approved these changes Sep 15, 2017

@pchote pchote merged commit dbcfb0c into OpenRA:bleed Sep 15, 2017

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@reaperrr reaperrr deleted the reaperrr:rename-some-turret-rendertraits branch Mar 9, 2018

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