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Allow attack orders to preempt move completion for turreted units. #16110

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merged 2 commits into from Jan 27, 2019

Commits on Jan 27, 2019

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  2. Fix FrozenUnderFog / FrozenActor visibility consistency.

    This fixes cases where both objects return visible / not
    when queried at the wrong time during a tick.
    pchote committed Jan 27, 2019
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    9b91c21 View commit details
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