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Block profiles with revoked keys from joining auth-only servers. #17944

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merged 1 commit into from Apr 16, 2020
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6 changes: 6 additions & 0 deletions OpenRA.Game/Server/Server.cs
Expand Up @@ -498,10 +498,16 @@ void ValidateClient(Connection newConn, string data)
profile.ProfileName, profile.ProfileID);
}
else if (profile.KeyRevoked)
{
profile = null;
Log.Write("server", "{0} failed to authenticate as {1} (key revoked)", newConn.Socket.RemoteEndPoint, handshake.Fingerprint);
}
else
{
profile = null;
Log.Write("server", "{0} failed to authenticate as {1} (signature verification failed)",
newConn.Socket.RemoteEndPoint, handshake.Fingerprint);
}
}
else
Log.Write("server", "{0} failed to authenticate as {1} (invalid server response: `{2}` is not `Player`)",
Expand Down