Remove OLDLST campaign overrides. #19153
Merged
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We originally added the lstnew sprites and configured the default
LST
actor to use them in the hopes that they would be useful for custom maps and maybe even as a buildable unit. In practice, this never worked out, and the missions all switched to the original artwork to avoid issues.These overrides are a problem for the remastered assets projects, as SDK-based mods aren't able to override map sequences. Considering that we don't use the custom sprites, and that they aren't compatible with the remastered assets, our best approach is to switch the base
LST
actor definition to the standard campaign actor and drop all the workarounds.