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PathGraph, skip closed cells early. #19524
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PathGraph, skip closed cells early. #19524
abcdefg30
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OpenRA:bleed
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anvilvapre:20210716_perf_path_graph_skip_closed_early
Jul 27, 2021
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pchote
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Jul 15, 2021
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teinarss
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abcdefg30
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foreach (var cml in world.GetCustomMovementLayers().Values) | ||
{ | ||
if (cml.EnabledForActor(actor.Info, locomotorInfo)) | ||
customLayerInfo[cml.Index] = (cml, pooledLayer.GetLayer()); | ||
} |
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Suggested change
foreach (var cml in world.GetCustomMovementLayers().Values) | |
{ | |
if (cml.EnabledForActor(actor.Info, locomotorInfo)) | |
customLayerInfo[cml.Index] = (cml, pooledLayer.GetLayer()); | |
} | |
foreach (var cml in world.GetCustomMovementLayers().Values) | |
if (cml.EnabledForActor(actor.Info, locomotorInfo)) | |
customLayerInfo[cml.Index] = (cml, pooledLayer.GetLayer()); |
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147
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var validNeighbors = new List<GraphConnection>(directions.Length + | ||
(posLayer == 0 ? customLayerInfo.Count : 1)); |
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var validNeighbors = new List<GraphConnection>(directions.Length + | |
(posLayer == 0 ? customLayerInfo.Count : 1)); | |
var validNeighbors = new List<GraphConnection>(directions.Length + (posLayer == 0 ? customLayerInfo.Count : 1)); |
In path finding GetConnections considers connections to already closed cells and calculates the cost for them. The caller afterwards ignores them. These are 15% of all connections.
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Ok.
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In path finding GetConnections considers connections to already closed cells and calculates the cost for them. The caller afterwards ignores them. These are 15% of all connections.
Originally part of a separate pull request that I will close in future #19245.