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Allow launcher scripts to run from other working directories. #19799

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merged 1 commit into from Nov 28, 2021
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5 changes: 3 additions & 2 deletions launch-dedicated.sh
Expand Up @@ -6,7 +6,8 @@
# $ Mod="d2k" ./launch-dedicated.sh # Launch a dedicated server with default settings but override the Mod
# Read the file to see which settings you can override

if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= bin/OpenRA.Server.dll)" = "0" ]; then
ENGINEDIR=$(dirname "$0")
if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= ${ENGINEDIR}/bin/OpenRA.Server.dll)" = "0" ]; then
RUNTIME_LAUNCHER="mono --debug"
else
RUNTIME_LAUNCHER="dotnet"
Expand Down Expand Up @@ -34,7 +35,7 @@ JoinChatDelay="${JoinChatDelay:-"5000"}"
SupportDir="${SupportDir:-""}"

while true; do
${RUNTIME_LAUNCHER} bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="$Mod" \
${RUNTIME_LAUNCHER} ${ENGINEDIR}/bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="$Mod" \
Server.Name="$Name" \
Server.ListenPort="$ListenPort" \
Server.AdvertiseOnline="$AdvertiseOnline" \
Expand Down
5 changes: 3 additions & 2 deletions launch-game.sh
@@ -1,5 +1,6 @@
#!/bin/sh
if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= bin/OpenRA.dll)" = "0" ]; then
ENGINEDIR=$(dirname "$0")
if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= ${ENGINEDIR}/bin/OpenRA.dll)" = "0" ]; then
RUNTIME_LAUNCHER="mono --debug"
else
RUNTIME_LAUNCHER="dotnet"
Expand Down Expand Up @@ -31,7 +32,7 @@ then
fi

# Launch the engine with the appropriate arguments
${RUNTIME_LAUNCHER} bin/OpenRA.dll Engine.EngineDir=".." Engine.LaunchPath="${LAUNCHPATH}" ${MODARG} "$@"
${RUNTIME_LAUNCHER} ${ENGINEDIR}/bin/OpenRA.dll Engine.EngineDir=".." Engine.LaunchPath="${LAUNCHPATH}" ${MODARG} "$@"

# Show a crash dialog if something went wrong
if [ $? != 0 ] && [ $? != 1 ]; then
Expand Down
5 changes: 3 additions & 2 deletions utility.sh
@@ -1,8 +1,9 @@
#!/bin/sh
if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= bin/OpenRA.Utility.dll)" = "0" ]; then
ENGINEDIR=$(dirname "$0")
if command -v mono >/dev/null 2>&1 && [ "$(grep -c .NETCoreApp,Version= ${ENGINEDIR}/bin/OpenRA.Utility.dll)" = "0" ]; then
RUNTIME_LAUNCHER="mono --debug"
else
RUNTIME_LAUNCHER="dotnet"
fi

ENGINE_DIR=.. ${RUNTIME_LAUNCHER} bin/OpenRA.Utility.dll "$@"
ENGINE_DIR=.. ${RUNTIME_LAUNCHER} ${ENGINEDIR}/bin/OpenRA.Utility.dll "$@"