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Fix Hovers desync caused by changing 'WorldVisualOffset' in renderer. #21298

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merged 1 commit into from Jan 15, 2024

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@dnqbob dnqbob commented Jan 12, 2024

Fix #21297

@dnqbob dnqbob marked this pull request as draft January 12, 2024 13:30
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dnqbob commented Jan 12, 2024

Under testing, I also need your testing result on ensuring the fix. Please set the frame option like below during testing:
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Changes makes sense to me, untested

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Why is this marked as draft?

@dnqbob dnqbob marked this pull request as ready for review January 12, 2024 14:38
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dnqbob commented Jan 12, 2024

Because it was under testing.
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We hardly fully test the PRs merged recently and flaws and crash like this will happen in unexpected ways.

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PunkPun commented Jan 12, 2024

it was tested, but it's hard to catch everything, especially bugs hidden in barely related areas. I thought I did consider desyncs, no idea how I didn't catch the error

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dnqbob commented Jan 12, 2024

I think it should be the problem of frame setting. Limited frame will make this problem hard to expose.

@PunkPun PunkPun merged commit 32121a3 into OpenRA:bleed Jan 15, 2024
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PunkPun commented Jan 15, 2024

changelog

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Desync related to Hovers
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