New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Port nod03b to New Lua #6328
Port nod03b to New Lua #6328
Conversation
👍 |
16d2fcb
to
b520637
Compare
updated |
👍 |
Before this is merged: GDI seems to stop building infantry (or never builds any) pretty early on and consequently stops attacking after the first two or three attacks, is that intentional? If not, I retract my 👍 until that is fixed. |
Correct, there isn't any production happening on this map (in nod03a neither). I didn't touch any of the logic but just did a straight 1:1 port of it, so that would be expected. I agree that GDI should use its barracks eventually, though. |
I noticed that most of these new ports (merged and un-merged) don't play the "Mission Accomplished" notification once you win. This should be addressed in a followup issue. |
No description provided.