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D2k fix for cliff passability #9185

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merged 1 commit into from Aug 28, 2015
Merged

D2k fix for cliff passability #9185

merged 1 commit into from Aug 28, 2015

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reaperrr
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Fixes passability on some d2k cliffs.

@reaperrr reaperrr changed the title D2k fixes D2k fixes for aircraft visibility under fog and cliff passability Aug 28, 2015
@@ -237,7 +239,7 @@
Inherits@1: ^ExistsInWorld
AppearsOnRadar:
UseLocation: yes
HiddenUnderFog:
HiddenUnderShroud:
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This makes them visible for everyone under the fog, but we want them to be visible to only the owner and their allies.

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Oh, I see.

@pchote
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pchote commented Aug 28, 2015

After refreshing my memory on the history behind #9166, I think we shouldn't fix it (its a feature, not a bug).

@reaperrr reaperrr changed the title D2k fixes for aircraft visibility under fog and cliff passability D2k fix for cliff passability Aug 28, 2015
@reaperrr
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Updated.

After refreshing my memory on the history behind #9166, I think we shouldn't fix it (its a feature, not a bug).

#9106 wants to "fix" this as well though, meaning we've now had at least two people who considered it a bug (or at least inconvenience), so we should at least keep an eye on this.

@GraionDilach
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Although that PR also has this included, but I guess this can go without that so 👍

@reaperrr
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It may take a while until that is mergable, and this here might still make it into the playtest/release.

Mailaender added a commit that referenced this pull request Aug 28, 2015
D2k fix for cliff passability
@Mailaender Mailaender merged commit a0bdce9 into OpenRA:bleed Aug 28, 2015
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Thanks.

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Changelog

@reaperrr reaperrr deleted the d2k-fixes branch October 21, 2015 14:10
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4 participants